Wireframe Rendering
October 4th, 2008In this Maya tutorial we will learn how to create wireframe rendering.
1. Create your object. In this tutorial I use sphere just for example.

2. make sure you already loaded vector render. If you not yet loaded vector render go to window > settings/preferences > Plug-in Manager and check VectorRender.mll.

3. Go to render setting. Change render using Maya Vector. Uncheck Fill Object (optional). Check Include edges and set Edge style to Entire Mesh.

4. Select camera you want use for rendering, in this tutorial I use perspective camera.

5. After we select the camera then go to attribute editor by pressing “ctrl+a” or click icon on right top of screen (see image below). Now change background color to white (this optional because we set edge color to black on render setting).
6. Now render it and this is the result.

Render result look difference not like wireframe in real time, but for me this result not change my 3d model, so is OK me but I don’t know for you?

Thanks has joined in my Maya tutorial I hope this tutorial can help you. Bye…



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