Modeling Wood Chair

Page 2 of 4

Step 2

download modeling wood chair

Create polygon cube. This is for arm chair or back prop of chair.


Add edges loop (Edit Mesh > Insert Edge Loop Tool).


Extrude face until like this image.


Again, bevel it.


Delete face.


Mirror the arm chair, I use duplicate (ctrl + d or shift + ctrl +d) and set the scale x -1. But before you duplicate make sure the object pivot at x = 0, by hold d + x and move it to x = 0 (see image below).


Again, create polygon cube and scale it. Make it look proposional.


Duplicate the polygon cube.


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3 Comments »

Comment by arnel
2009-10-21 04:12:58

this is a good maya tutorial really simple to follow along

Comment by bob
2010-01-15 11:25:57

When you have to extrude the face, after you use the edge loop, how do you get it to go up at an angle when extruding. Thanks

 
 
Comment by Gabriel
2010-02-20 21:14:48

Great tutorial, you can do more stuff like living rooms etc.

 
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