Modeling Wood Chair
Page 2 of 4Step 2
Create polygon cube. This is for arm chair or back prop of chair.

Add edges loop (Edit Mesh > Insert Edge Loop Tool).

Extrude face until like this image.

Mirror the arm chair, I use duplicate (ctrl + d or shift + ctrl +d) and set the scale x -1. But before you duplicate make sure the object pivot at x = 0, by hold d + x and move it to x = 0 (see image below).

Again, create polygon cube and scale it. Make it look proposional.






this is a good maya tutorial really simple to follow along
When you have to extrude the face, after you use the edge loop, how do you get it to go up at an angle when extruding. Thanks
Great tutorial, you can do more stuff like living rooms etc.