Modeling hydrant

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At this Maya tutorial, I will exemplify how to modeling hydrant. Actually many ways for modeling hydrant, you can apply revolve or by doing extrude one by one like the one I would do at this tutorial. To water down you understands what I mean, I give name for part of hydrant (sees picture).

1. Create polygon Sphere. Subdivision axis and height 12.

2. Delete undercarriage faces from sphere.

3. Select edges loop at underside sphere, then extrude downwards.

4. Add some edges (sees picture below).

5. Extrude top body, that like picture below.

6. Then, extrude underside to seen like picture below.

7. If it is smooth, result of it’s would as in under this. Result of this like chess pawn. So need to be added loop edges in some side’s body.

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