Modeling Human Cartoon

Page 4 of 4

This last tutorial for our character. If we united all polygon is look like this.


Pic 49

It’s look weird, the body and leg too width and head too big. So we must adjust it.
I always using deform>lattice to solve this issue. I adjust much S T U division lattice from attribute editor. It’s more easy. Right click the lattice and adjust the lattice vertex.


Pic 50

And this the result after I adjust the lattice. If you want delete lattice just delete history.


Pic 51

After smooth polygon.


Pic 52

Thank you for see this tutorial….see you again in my next tutorial…….bye….

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1 Comment »

Comment by Heber
2008-08-29 14:06:50

wow i need ur help, plz can i contact u?

 
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