Modeling Chess Pawn- Knight

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Then, adds edges at part of head and tweak vertexes for part of eye. Select faces at part of eye then extrude.

Keep select faces at part of eye then extrude again until like picture hereunder.

For part of ear, applies “split polygon tool” to add edge. Now previous face has four sides now becomes three sides. Then select face (sees picture below step 1) and extrude until is in the form of ear.

For part of nose, select face and extrude 2 times.

In underside of chess you can add loop edges by using “cut faces tool” or “insert edge loop tool”. This thing is done that be undercarriage of chess is more flat.

This is result from modeling chess pawn - knight.

And this is result of render by using mental ray.

Modeling Chess Pawn - Knight

Thanks you have join in my Maya tutorial modeling chess pawn – knight.

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3 Comments »

Comment by vignesh
2008-10-19 22:21:43

its more use full for all who r intresting in maya can know this thanku very much…………………

 
Comment by arnel
2009-10-21 15:22:32

This was good i like the maya tutorial i might have to make a full chess board

 
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