Modeling Character – Bugs Killer

March 14th, 2008

This tutorial comprises about character modeling. Firstly, I make character sketch picture

Create two-polygon plane then input sketch picture like picture hereunder.

Create polygon cylinder for body, hand, and foot/feet.

Form of body polygon cylinder as according to sketch picture.

So do form of hand and foot/feet polygon cylinder as according to sketch picture.

Then combine body, hand, and foot/feet. (Combine and merge vertex). Create detail of all part by adding edge to make fold effect in clothes.

Picture below is result from smoothing.

Add accessories.

Add hands.

For modeling mask applies polygon cube.

Then delete backside and beside of polygon cube.

Mirror mask and merge vertex. Select faces like picture below.

Extrude faces.

Add some accessories for mask.

For modeling head. I apply polygon cube. I do not plan to open mask thus, I am not necessarily to make eye, nose, and mouth. However, if you had planned to open mask you must modeling head fully.

Add hair.

To modeling shoe, I apply polygon cube.

Select faces and extrude thrice.

Form of shoe like picture hereunder. This is basis for shoe modeling from here I can make detail in some parts.

I make bottle spray to weapon.

This is result from character modeling bugs killer.

Thank has joined with my tutorial.

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