Modeling Car – New Mini Cooper
Page 3 of 3Back Body
Create curve following reference picture.

Create polygon using birail 2.

This polygon objects doesn’t need to combine.

Create detail for back body.

Select faces and extrude it to z direction.



The result from back body.

Now we have all body.

Add windows glass using planar and add side mirror using cube.

Create wheel. We start form tire. Create pipe polygon like picture below. Scale and adjust the position like reference picture.

Add edges on right and left tire. Add edges on top tire. Select right and left edges and scale x.

Create rim we using cylinder polygon. Select rim and extrude and scale 3 times. For keep have 4 sides we must delete couple edges. Select edges like picture below (step 3) and delete it.

Select faces and extrude it. Connect every shaft.

Final modeling is creating bottom body. In this case I’m using plane and shape it.

This our final car modeling.

I’m render using mental ray.

Thank you for joining in my tutorial.

So many thanks for sharing your knowledge i gained a lot of insight thanks again
thanks again mandeep
Thanks a million man.U are blessed for being a blessing to others.
@egbune
Thanks, glad this tutorial can help u
IT’S SOMETHING WHICH LONG ELUDED ME: HOW TO MAKE FLAT SURFACES IN MAYA, YET IT’S SO SIMPLE……..THANKYOU FOR MAKING ME ‘SEE THE LIGHT’ AFTER MUCH ‘HAIR-PULLING’.
Your tutorial was very good
hi this is a great tutorial but there are few gaps in details but again a wounderful job. thanks
rana.
Pakistan
Hi,This is a wonderful tutorial……..
thanxx soooooooo muchhhhh
thanxxxxx soooo muchhhhhh
thanxxxxx soo muchhhhh