Learn Maya 3D Nonlinear Deformers Part IV – Squash

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After you studies Sine Deformer now it’s the time studies Squash Deformer. Same as Sine deformer I have not experience using squash for modeling, so I don’t have modeling tutorial for Squash Deformer.

Squash has some parameters, that is:

  1. Envelope
  2. Factor: determine squash or stretch value.
  3. Expand: Determines how much the object expands at the time of squashing or stretching.
  4. Max Expand Position (I confuse to explain this attribute)
  5. Start Smoothness: Option to let you create a smooth at start of the deformation.
  6. End Smoothness: Option to let you create a smooth at end of the deformation.
  7. Low Bound
  8. High Bound

Explanation

Create a sphere.

Select sphere and choose squash deformer.

If you increase the factor value hence the sphere will stretching.

If you decrease the factor to negative value hence the sphere will squashing.

If you increase the max expand position value hence the sphere more stretching.

If you increase the start smoothness hence the low bound area will smooth.

If you increase the end smoothness hence the high bound area will smooth.

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