Learn Maya 3D Nonlinear Deformers Part III – Sine

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After studying Bend and Flare Deformer now it’s the moment learning Sine. Differs from Flare Deformer, where I apply Flare just for modeling (has not got idea to apply Flare for animation). For Sine, I only apply Sine just for animation, but possible Sine applicable to assist modeling process (I have never tried applies Sine for modeling). I have ever made animation tutorial to apply Sine Deformer in Simple Wave.

Sine Deformer has some parameters or attributes, that is:

  1. Envelope
  2. Amplitude
  3. Wavelength
  4. Offset
  5. Dropoff
  6. Low Bound
  7. High Bound

I confuse explains meaning of each parameter Sine Deformer. So, you can see in explanation part, assisted with picture that easier to be understood.

Explanation

Create a polygon cube.

Select cube and choose Sine Deformer.

I give name for Sine Deformer curve to make easier explains it to you.

If you determine amplitude value hence height dynamic curve will change.

If you increase wavelength value hence dynamic curve will make a move towards linear curve.

If you decrease wavelength value hence amounts from wavelength will increase many. At values wavelength 0.1 cube doesn’t follow forming of wavelength because amounts from edge loop owned by cube to fall short, thus you must add subdivision high to follow forming of wavelength.

If you increase Offset value hence Dynamic curve will make a move towards to bottom end curve.

If you decrease Offset value hence Dynamic curve will make a move towards to top end curve.

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2 Comments »

Comment by iliya
2008-07-05 15:04:49

thanks,for your information

 
Comment by sameer
2008-07-28 16:59:16

This was a very helpful tutorial, but after the fish gets its swimming motion, how can it be used on a motion path where the animation of fish loops, but he fish can travel around on the given motion path or can be used for instancing particles to simulate a shoal of fishe, will be very helpful if some important tips can be given on the above, thanks and lot again!

 
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