Chain Earring Animation

Now we learn about rigid body.

Create polygon torus. Section radius 0.1, translate Y 10 and rotate Z 90.

Duplicate polygon torus (ctrl + d or go to edit menu > duplicate) and make like picture below use translate and rotate.

Select all polygon torus. Go to field > gravity.

Select top of polygon torus. Go to soft/rigid bodies > create nail constraint

Translate Y nail constraint to the top.

For test the rigid body working or not. Select all torus. Go to field > air. Select air field and press “t”. set all parameters like picture below.

Keep select air field. See channel box. Set direction z -1 and direction y 0.

Play the scene.

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3 Comments »

Comment by Don
2009-04-09 20:31:20

This tutorial isnt meant for beginners, is it?
SInce you dont explain it very well as I am also a beginner.
I mean, HOW THE HELL CAN I DUPLICATE A THING?
Well.. almost every tutorial here does that..
You guys doesnt know how to explain well as how things would be done.
Well anyway, I consider this tutorial an incomplete..
Not being harsh but its somewhat annoying.
If you wanna make a tutorial, make sure to “make US understand”.

Comment by Odon
2009-04-09 20:54:42

@Don
Thanks for your critic, I already fix about duplicate.
Sorry for my mistake

 
 
Comment by DArky
2009-07-02 04:39:25

Pick an object that you want to duplicate and hold SHIFT. While holding it, use move tool and tada the duplicate object appear ^^.

 
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