Chain Earring Animation

March 14th, 2008

Now we learn about rigid body.

Create polygon torus. Section radius 0.1, translate Y 10 and rotate Z 90.

Duplicate polygon torus and make like picture below

Select all polygon torus. Go to field > gravity.

Select top of polygon torus. Go to soft/rigid bodies > create nail constraint

Translate Y nail constraint to the top.

For test the rigid body working or not. Select all torus. Go to field > air. Select air field and press “t”. set all parameters like picture below.

Keep select air field. See channel box. Set direction z -1 and direction y 0.

Play the scene.

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