3D Street Lamp Modeling
Page 2 of 3Top Part
Create a cylinder polygon and set subdivisions axis to 8.

Again, follow my wireframe image reference. And this the result.

After you finish with top part modeling process, you need create a glass. How to create? That’s simple select face like image below.

And select extract. Now you have a glass. That’s easier to adding transparency material.



Hi ;
maya3dtutorial it’s realey very usefull to learning . this is frist day I wach your toturial .
eh HeM! not easy to follow ><
BUT!!…. nice anyway..
- SDFP!
n wat is this? i really did’nt undestand…i thought of lookin this tutorial as a begginer but all waste…uhhh.!
great bro, thanks!!!! great help….
oh……….
plz mention briefly………
mainly the extrusions………,by which v can model a lamp………
just u gave here a reference images…….
spend more time to making a tutorial………..
anyway….10x n dont repeat again…….
Thanks for your crit