3D Street Lamp Modeling
Page 1 of 3In this Maya tutorial we will learn how to modeling 3d street lamp. As usual I name some parts that I easy to explain it. This modeling process almost looks like chess pawn knight modeling.

You can apply this wireframe for image reference, because I will not explain in detail to make 3D this model. All just extrude and extrude, that’s simple.
Pole Part
Create a polygon cylinder and set subdivisions axis to 10.

Select faces and extrude it.

Follow my wireframe image reference.

And this the result for pole part.






Hi ;
maya3dtutorial it’s realey very usefull to learning . this is frist day I wach your toturial .
eh HeM! not easy to follow ><
BUT!!…. nice anyway..
- SDFP!
n wat is this? i really did’nt undestand…i thought of lookin this tutorial as a begginer but all waste…uhhh.!
great bro, thanks!!!! great help….
oh……….
plz mention briefly………
mainly the extrusions………,by which v can model a lamp………
just u gave here a reference images…….
spend more time to making a tutorial………..
anyway….10x n dont repeat again…….
Thanks for your crit