3D Street Lamp Modeling

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In this Maya tutorial we will learn how to modeling 3d street lamp. As usual I name some parts that I easy to explain it. This modeling process almost looks like chess pawn knight modeling.

You can apply this wireframe for image reference, because I will not explain in detail to make 3D this model. All just extrude and extrude, that’s simple.

Pole Part

Create a polygon cylinder and set subdivisions axis to 10.

Select faces and extrude it.

Follow my wireframe image reference.

And this the result for pole part.

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6 Comments »

Comment by R.Thirukumaran
2008-07-10 17:08:09

Hi ;
maya3dtutorial it’s realey very usefull to learning . this is frist day I wach your toturial .

 
Comment by ShengDaFlashPro
2008-11-25 17:27:23

eh HeM! not easy to follow ><

BUT!!…. nice anyway..

- SDFP! :)

 
Comment by kunal
2008-12-10 20:50:42

n wat is this? i really did’nt undestand…i thought of lookin this tutorial as a begginer but all waste…uhhh.!

 
Comment by rojan
2008-12-18 16:40:31

great bro, thanks!!!! great help….

 
Comment by 3ddon
2009-05-15 19:45:41

oh……….
plz mention briefly………
mainly the extrusions………,by which v can model a lamp………
just u gave here a reference images…….
spend more time to making a tutorial………..
anyway….10x n dont repeat again…….

 
Comment by Odon
2009-05-16 13:04:17

Thanks for your crit

 
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